Astro’s Playroom All Collectible Locations Artefacts & Puzzle Pieces

Use a jump and Beam Glide to land on top of the block (just like you did before), then ride the block left through the Coins. From here you can jump left one last time to land on a button that reveals a Yellow Trampoline. Head back to the teeter-totter and Beam Glide on the left side of it to raise it up to the right. Jump onto the platform with the Coin, then jump up to the Wires and tug them to reveal yet more platforms.

Many Bronze trophies are tied to specific actions within the game’s levels. For example, “Twisting Metal” requires you to perform a specific action using the DualSense controller’s adaptive triggers, while “Jumping Splash! Others are related to finding hidden collectibles or completing mini-games. Welcome to gg88 of Astro’s Playroom, a charming platformer pre-installed on every PlayStation 5. More than just a game, it’s a vibrant celebration of PlayStation’s rich history, cleverly showcasing the innovative features of the DualSense controller.

Punch the shell to reveal a steering wheel, then stand in front of it push the Options button to bring up the map. Go to the far right corner of the beach, next to the building, on the opposite side of where the Gran Turismo Astro Bot is. Proceed through the stage as normal until you reach the first dynamite enemy. Climb up to the platform where the caterpillars are roaming and destroy them. Then hold down the Square button to attack the plant that sprouts with a spinning move, causing it to grow so you can climb up the CD leaves.

Some are more obvious — like a robot with a bandana that pops out of a cardboard box — while others are more subtle deep cuts to the retro library (like 1995’s Jumping Flash!). It doesn’t stop at the collectibles; some bots pay tribute to past icons. You’ll see a bot holding a camera throughout the levels as they record their companions as fellow PlayStation characters. For example, you’ll see bots dressed up as Kratos and Atreus from God of War trying to row a boat. You’ll even see a bot dressed up as Snake from Metal Gear Solid, and when you kick the box, it makes the classic alert sound each time you kick.

Break through the ice and light the explosive enemy to reveal this artifact. Puzzle Piece 3/4 – After another couple of checkpoints, you’ll reach a series of second colored rooms. In the red room with the spinning mines, you can find this puzzle piece rotating along between two of them. Puzzle Piece 4/4 – On the main path just after the checkpoint there will be an explosive enemy standing in the middle of the area. Jump and hold over top of it to ignite it, and when it explodes it reveals this puzzle piece underneath. [newline]Artifact 1/2 “PS2 Game Disc” – After climbing up and reaching the next checkpoint, there is a spot you can blow into the mic which launches a satellite platform. Climb across to the next area and a large rock will crash into the platform.

Each area showcases innovative gameplay that taps into the new feature o… Each area showcases innovative gameplay that taps into the new feature of the PS5’s DualSense wireless controller. As you’re exploring Playroom’s levels you’ll also stumble across Astro Bots wearing a blue cap and holding a camera. They’re mostly there for the fun of it all rather than to accumulate anything, but every single one of them made me smile, even the few that I had to take a moment to try and guess at. I won’t spoil any more here so as to not rob anyone of the joy of first discovering them. But, much like with the hardware artifacts, every era of PlayStation is represented in some truly hilarious ways.

Astro’s Playroom Is The Pinnacle Ps5 Experience

These trophies serve as stepping stones on your path to the Platinum, encouraging exploration and mastery of the game’s mechanics. This guide will serve as your comprehensive companion, providing detailed strategies and tips for unlocking every trophy, including the coveted platinum. [newline]Puzzle Pieces 4/4 – In the area with the stomping television, use the two clouds by the checkpoint to jump on top of it when it’s on the ground, then jump to the puzzle piece when it’s in the air. Puzzle Piece 2/4 – After going underneath the large controller statue and entering the road area, this puzzle piece is on the left on the section of music chips. Puzzle Piece 1/4 – Right at the start of the level, cross the tightrope and jump across to reach this puzzle piece. Artifact 1/2 “PS2 Multitap” – Shortly after that puzzle piece there will be an area you can go into on the left behind some purple vines. Light the fuse at the bottom with your ship thrusters to reveal this artifact.

In fact, it’s so great that it gained a full-on sequel in the form of Astro Bot. Astro’s Playroom is not that game, as it’s quite short and still at least 50% tech demo, but since so few will ever get to play Rescue Mission it’s an important step towards that goal. It’s also free with every new PlayStation 5, so it’s the one game that you can almost guarantee everyone will play – and it gives a very good first impression. While platforming games do not appeal to everyone, players can spend a few good hours going through obstacle courses and hunting a few easter eggs tucked away by the developers. If you just bought a PlayStation 5 or had one at launch, it would be a shame to miss experiencing a game that is completely free in 2025.

Collecting all the Artefacts in Astro’s Playroom will unlock the Dude Raider Trophy. Please note that you will also collect some Artefacts after beating the final boss in the game. Every area had the same problem of mandatory physical interaction to get through the level, none of which were doable for me.

Sold exclusively in Japan to popular demand, it could also be used for extra functionality in games such as Final Fantasy VIII and Monster Ranch. ” Trophy, awarded for finding all the Puzzle Pieces in SSD Speedway, is named after 1999’s Omega Boost for the PS1, developed by Polyphony Digital, the team behind Gran Turismo. The game is a wave-based shoot ‘em up that is comparable to Zone of the Enders. Astro Bot Rescue Mission is referenced a second time on the PlayStation Game Disc Artefact, which has a fictional Astro Bot game label on it and a very low-polygon version of Astro on it.

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Cross the controller cable bridge to the island with the strong wind, and then a second controller cable bridge. Directly ahead is an Astro Bot in Ape Escape cosplay hiding in a bush. This section of our Astro’s Playroom walkthrough details all of the Puzzle Pieces in the game, and will help guide you to them to so that you can find and collect them all! They can be found in every level in the game, except for the Network Speed Run levels. Each level of the game has at least a few checkpoints, so do not worry if Astro is accidentally killed. Especially if he’s grabbed a collector’s item while performing a difficult stunt.

This references the Castlevania series, specifically 1997’s Symphony of the Night on PS1, by Konami Computer Entertainment Tokyo. Nearby the Horizon easter egg is an island with a bot making a blocky T. The game is about making assets and even entire games from scratch. At the start of GPU Jungle, check along the left-hand side between two trees for a lower section with four Bots with various weapons on their backs huddled around a campfire.

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What I was meet with was a platformer where you played as a charming little robot in a world that has a better art style then most modern games. YouTube channels dedicated to trophy hunting offer visual guides and walkthroughs for Astro’s Playroom. These videos can be invaluable for locating collectibles, mastering specific gameplay techniques, and understanding the requirements for hidden trophies. For trophy hunters seeking assistance and camaraderie, numerous online resources and communities are available to enhance the Astro’s Playroom platinum journey.

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